An interactive dialogue I wrote for "Pathfinder: Kingmaker" (2018). Originally scripted using proprietary tools, recreated here using Inky.

The dialogue is set in the capital of the player's kingdom in a medieval fantasy world. The player is talking to a city merchant.

"Pathfinder: Kingmaker" is a story-driven cRPG with kingdom management elements that was lauded as "Best RPG of The Year" (RPG Codex), "Editors' Choice" and "Gamers' Choice" (RPG Watch).

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